Jeroen Janssen
Approach

Experience is infrastructure.

A framework for assessing whether the systems around a place can carry the ambitions placed on them. Used as a diagnostic before capital is committed, and as an operating spine during pre-development, design and pre-opening.

00 / Premise

For years one pattern kept repeating.

Inside large organisations, we invest heavily in plans, structures and assets — and underestimate the lived reality required to make them work over time. Strategies are over-modelled at the top of the funnel and under-resourced at the bottom, where they actually have to be lived.

That gap is where risk accumulates. The plan does not fail. The lived reality fails to match the plan.

In a sentence

Experience is not soft. It is causal.

The four systems

Worked in this order.

My work sits at the intersection of organisations, environments and capital. Add the lived reality of the people who use the place, and you have four interlocking systems. When something breaks in the visible layer, the cause is almost always one or two systems down.

01 — Organisational

Who decides, who pays, who lives with the consequences.

Most under-performance in housing starts in the org chart, not the building. Decision rights are unclear, accountability is diffuse, and the people who hold the experience P&L are rarely the people authorised to change it.

I draw the actual decision map — not the one in the deck — and surface the calls that will not be made on time. The first deliverable is rarely a recommendation. It is a clear sentence about who owns what, signed by the people who do.

02 — Spatial

The environments people actually operate inside.

Plans are designed for opening day. Lived experience asks a different question: does the environment hold under daily, decade-long use? Building configuration, common spaces, programming, sequencing — every spatial decision compounds.

I work the spatial brief against operational reality. Not "what should this place feel like" but "what can this organisation actually deliver here every day for thirty years."

03 — Behavioural

How people live, decide, recover, perform.

The home shapes behaviour, focus, recovery and wellbeing every single day. Behavioural systems are the lived reality the rest of the model has to serve. If the model cannot be lived, the model is the bug.

I look at how residents actually use the spaces, where the operating model creates friction, and which behaviours the development is implicitly asking of people that they will not do.

04 — Capital

How returns are modelled, on what horizon.

Capital structure decides what experience is allowed to cost — and across what time horizon. Hold periods that ignore lived experience destroy long-term value. Capital design and life design are the same problem in different languages.

I bring the experience question into the financial model early enough to change it. After committee, the cost of a course-correction multiplies.

How the systems travel

A debugging stack, not a checklist.

The four systems are not a sequence to follow once. They are a debugging stack. When something breaks in the lived layer — service inconsistency, drift, vacancy, soft programming — the cause is almost always one or two layers down.

Most engagements I am brought into are sold as experience problems. They turn out to be organisational ones. I rewrite them as system problems and the visible layer takes care of itself.

Next

Discuss whether the framework fits the place.